Follower – Attention, surveillance and physicality of social media

In the social media age, one’s importance or relevance is typically measured in online followers—as that number goes up, the level of validation we feel does too. But how would a ‘real life follower’ change those dynamics? Created by Lauren McCarthy, ​Follower​ is an uncanny performance project that examines our feelings towards attention and surveillance.

09/02/2016

Created by Giulio Barresi at ECAL (Media and Interaction Design Unit), Connected Tools is a series of objects that explore alternative rituals that could lead to a more reasonable consumption of mobile technologies.

Created by Vlad Semkin, ZERO to Z is an abstract minimalist meditation game where you grow connections to make progress. Designed as peaceful & constructive, game mechanics are novel & inspired by algorithms found in nature (namely DLA), putting a spin on the casual puzzle/arcade genre.

Category: iOS / Members
Tags:

In the social media age, one’s importance or relevance is typically measured in online followers—as that number goes up, the level of validation we feel does too. But how would a ‘real life follower’ change those dynamics? Created by Lauren McCarthy, ​Follower​ is an uncanny performance project that examines our feelings towards attention and surveillance.

Created by Lauren McCarthy and Kyle McDonald, pplkpr is an app that tracks, analyzes, and auto-manages your relationships. Using a smartwatch, pplkpr monitors your physical and emotional response to the people around you, and optimizes your social life accordingly.